AutoRig
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Samuel Bourland
This rig grew out of a desire to streamline the process between sculpting and animating. Relegating the rigging process to a button and some touch up for details. It has robust face rig inspired by the rigs I used and created at Disney and AnimSchool. The body rig is solid and seems to work fairly well for a variety of body shapes.
*AutoRig_2.0 has been uploaded. It includes a few minor changes to the rig but primarily includes a script to generate a game mesh with ARKit blendshapes.
Thanks for checking it out! I hope it helps you bring your characters to life. Any feedback would wonderful! https://discord.gg/PjDjQqVDP8
Blender Auto Human Rig
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